Background

I think it's impossible to offer a purely objective review on an operating system – qualitative data like the GUI and nebulous concepts like “ease of use” can't be measured. There is a degree of subjectivity in such a review, and I believe it's important to relate that in this article To that extent a bit of background on myself is probably going to be helpful on relating my point-of-view on matters, before jumping into Ubuntu. This section is being written prior to my even touching Ubuntu, so that it doesn't end up reflecting my experience, rather than my expectations.

Based on the computers I have owned and the operating systems I have used, I would best be classified as a Windows user. Like many of our readers (and our editors) I have lived the Microsoft life, starting from DOS and going straight through to Vista. I have clocked far more time on Windows than anything else, and it's fair to say that's where my skills (troubleshooting and otherwise) are strongest.

With that said, I am by no means limited to just a single OS. As was customary for most American schools in the 90s, I had access to the requisite Apple IIs and Macintoshes. But to be frank I didn't care for Mac OS Classic in the slightest – it was a remarkable OS in 1984 and even in 1993 and the age of Windows 3.1, but by the time Windows 95 rolled around it was more of a nuisance to use than anything else. It's through a cruel joke that when starting work in IT in 2001, I was tasked with using the newly released Mac OS X 10.0 “Cheetah” full-time to gauge its status for use on the organization's Macs.

Apple didn't ship Mac OS X as the default OS on their Macs at that time, which should tell you a lot. Nevertheless, while I abhorred Mac OS Classic, Mac OS X was far more bearable. The interface was better than anything else at the time (if not a bit too shiny), application crashes didn't (usually) take out the OS, and the Terminal was a thing of beauty. Sure, Windows has a command line environment, but it didn't compare to the Terminal. Mac OS X was a mess, but there were nuggets to be found if you could force yourself to use it.

I'll save you the history of Mac OS X, and we'll pick up in 2004, where Apple had improved Mac OS X a great deal with the release of 10.3 “Panther.” At this point I was a perfectly happy Mac user for my day job, and I probably would have used one at home too if it wasn't for the hefty price of a Mac and the fact that it would require having an entirely separate computer next to my gaming PC. A bit later in what was probably a bad idea, I convinced Anand to try a Mac based on the ease of use and productivity features. This resulted in A Month With A Mac, and he hasn't left the platform since.

Finally we'll jump to the present day. I'm still primarily a Windows user since I spend more time on my desktop PC, while my laptop is a PowerBook G4. I would rather be a Mac user, but not a lot has changed in terms of things preventing me from being one. To replace my PC with a Mac would require throwing down money on a workstation-class Mac Pro that is overkill for my processing needs, not to mention my wallet.

I also am not a fan of dual-booting. Time booting is time wasted, and while I am generally not concerned about boot times, dual booting a Mac would involve rebooting my desktop far more often than the occasional software installation or security update currently requires. It also brings about such headaches as instant message logging being split in two places, difficulty accessing documents due to file system/format differences, and of course the inability to simultaneously access my games and my Mac applications. In theory I could game from within Mac OS X, but in reality there are few native games and virtual machines like Parallels and the Mac branch of Wine are lacking in features, compatibility, and performance.

I also find the Mac to be a weak multimedia viewing platform. I'll get into this more once we start talking about multimedia viewing under Ubuntu since much of the underlying software is the same, but for now I'll say that libavcodec, the standard building block for virtually all *nix media players, is particularly lacking in H.264 performance because the stable branch is single-threaded.

So while I'm best described as a Windows user, a more realistic description would be a Windows user that wants to be a Mac user, but can't bear to part with Windows' games or media capabilities.

As for my experience with Linux, it is not nearly as comprehensive. The only time I ever touched Linux was in college, where our department labs were Dells running Linux and the shell accounts we used for assignments were running off of a small Linux cluster. I never touched the Red Hat machines beyond quickly firing up Netscape Navigator to check my email; otherwise the rest of my Linux usage was through my shell account, where I already had ample experience with the CLI environment through Mac OS X's terminal.

My expectations for Ubuntu are that it'll be similar to Mac OS X when it comes to CLI matters - and having already seen screenshots of Ubuntu, that the GUI experience will be similar to Windows. I am wondering whether I am going to run into the same problems that I have with Mac OS X today, those being the aforementioned gaming and multimedia issues. I have already decided that I am going to need to dual-boot between Ubuntu and Vista to do everything I want, so the biggest variable here is just how often I'll need to do so.

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  • ParadigmComplex - Wednesday, August 26, 2009 - link

    I concur - while most of the article is quite good, Ryan really seemed to have missed quite a bit here. His analysis of it seemed rather limited if not misleading.

    Not everything *has* to be a package - I have various scripts strewn around, along with Firefox 3.6a1 and a bunch of other things without having them organized properly as .deb's with APT. The packaging system is convenient if you want to use it, but it is not required.

    Additionally, Ryan made it seem as though everything must be installed through Synaptic or Add/Remove and that there where no stand-alone installers along the lines of Windows' .msi files. It's quite easy on Ubuntu to download a .deb file and double-click on it. In fact, it's much simpler then Windows' .msi files - there's no questions or hitting next. You just give it your password and it takes care of everything else.

    The one area I agree with Ryan is that there needs to be an standardized, easy, GUI fashion to add a repository (both the address and key) to APT. I have no problems with doing things like >>/etc/apt/sources.list, but I could see where others may. I suspect this could be done through a .deb, but I've never seen it done that way.
  • Ryan Smith - Wednesday, August 26, 2009 - link

    Something I've been fishing for here and have not yet seen much of are requests for benchmarks. Part 2 is going to be 9.04 (no multi-Linux comparisons at this point, maybe later) and I'd like to know what you guys would like to see with respect to performance.

    We'll have a new i7 rig for 9.04, so I'll be taking a look at a few system level things (e.g. startup time) along side a look at what's new between 8.04 and 9.04. I'll also be taking a quick look at some compiler stuff and GPU-related items.

    Beyond that the board is open. Are there specific performance areas or applications that you guys would like to see(no laptops, please)? We're open to suggestions, so here's your chance to help us build a testing suite for future Linux articles.
  • cyriene - Monday, August 31, 2009 - link

    I'd like to see differences between PPD in World Community Grid between various Windows and Linux distros.
    I never really see AT talk about WCG or other distributed computing, but I figure if I'm gonna OC the crap out of my cpu, I might as well put it to good use.
  • Eeqmcsq - Thursday, August 27, 2009 - link

    Cross platform testing is pretty difficult, considering there are a multitude of different apps to accomplish the same task, some faster, some slower. And then there's the compiler optimizations for the same cross platform app as you mentioned in the article. However, I understand that from an end user's perspective, it's all about doing a "task". So just to throw a few ideas out there involving cross platform apps so that it's a bit more comparable...

    - Image or video conversion using GIMP or vlc.
    - Spreadsheet calculations using the Open Office Calc app.
    - Performance tests through VMware.
    - How about something java related? Java compiling, a java pi calculator app, or some other java single/multi threaded test app.
    - Perl or python script tests.
    - FTP transfer tests.
    - 802.11 b/g/whatever wireless transfer tests.
    - Hard drive tests, AHCI. (I read bad things about AMD's AHCI drivers, and that Windows AHCI drivers were OK. What about in Ubuntu?)
    - Linux software RAID vs "motherboard RAID", which is usually only available to Windows.
    - Linux fat32/NTFS format time/read/write tests vs Windows
    - Wasn't there some thread scheduling issues with AMD Cool and Quiet and Windows that dropped AMD's performance? What about in Linux?

    While I'm brainstorming, here's a few tests that's more about functionality and features than performance:
    - bluetooth connectivity, ip over bluetooth, etc
    - printing, detecting local/network printers
    - connected accessories, such as ipods, flash drives, or cameras through usb or firewire
    - detecting computers on the local network (Places -> Network)
    - multi channel audio, multi monitor video

    Just for fun:
    - Find a Windows virus/trojan/whatever that deletes files, unleash it in Ubuntu through Wine, see how much damage it does.
  • Veerappan - Thursday, August 27, 2009 - link

    I know you've said in previous comments that using Phoronix Test Suite for benchmarking different OSes (e.g. Ubuntu vs Vista) won't work because PTS doesn't install in Windows, but you could probably use a list of the available tests/suites in PTS as a place to get ideas for commonly available programs in Windows/OSX/Linux.

    I'm pretty sure that Unigine's Tropics/Sanctuary demos/benchmarks are available in Windows, so those could bench OpenGL/graphics.

    Maybe either UT2004 or some version of Quake or Doom 3 would work as gaming benchmarks. It's all going to be OpenGL stuff, but it's better than nothing. You could also do WoW in Wine, or Eve under Wine to test some game compatibility/performance.

    Once you get VDPAU working, I'd love to see CPU usage comparisons between windows/linux for media playback of H.264 videos. And also, I guess, a test without VDPAU/VAAPI working. Too bad for ATI that XvBA isn't supported yet... might be worth mentioning that in the article.

    You also might want to search around for any available OpenCL demos which exist. Nvidia's newest Linux driver supports OpenCL, so that might give you a common platform/API for programs to test.

    I've often felt that DVD Shrink runs faster in Wine than in Windows, so the time to run a DVD rip would be nice, but might have legal implications.

    Some sort of multitasking benchmark would be nice, but I'm not sure how you'd do it. Yeah, I can see a way of writing a shell script to automatically launch multiple benchmarks simultaneously (and time them all), but the windows side is a little tougher to me (some sort of batch script might work). Web Browsing + File Copy + Transcoding a video (or similar).

    Ooh... Encryption performance benchmarks might be nice. Either a test of how many PGP/GPG signs per second, or copying data between a normal disk partition, and a TrueCrypt partition. The TrueCrypt file copy test would be interesting to me, and would cover both encryption performance and some disk I/O.

    One last suggestion: Folding@Home benchmarks. F@H is available at least in CPU-driven form in Windows/Linux, and there's F@H benchmark methodologies already developed by other sites (e.g. techreport.com's CPU articles).

    Well, that's enough for now. Take or leave the suggestions as you see fit.
  • haplo602 - Thursday, August 27, 2009 - link

    you are out of luck here ... linux does not compare to windows because they are both different architectures. you already did what you could in the article.

    especialy in a binary distribution like Ubuntu, compilation speed tests are meaningless (but Gentoo folks would kiss your feet for that).

    boot up times are also not usefull. the init scripts and even init mechanisms are different from distro to distro.

    compression/filesystem benchmarks are half way usable. on windows you only have NTFS these days. on linux there are like 20 different filesystems that you can use (ext3/4, reiser, jfs and xfs are the most used. also quite many distros offer lvm/evms backends or software raid.

    I do not think there is much benchmarking you can do that will help in linux vs windows, even ubuntu vs windows because the same benchmars will differ between ubuntu versions.

    the only usable types are wine+game vs windows+game, native linux game vs same windows game (mostly limited to unreal and quake angines), some povray/blender tests and application comparisons (like you did with the firefox javascript speed).
  • GeorgeH - Wednesday, August 26, 2009 - link

    Not really a benchmark per se, but I'd be curious to know how the stereotypes of Windows being bloated and Ubuntu being slim and efficient translate to power consumption. Load and idle would be nice, but if at all possible I’d be much more curious to see a comparison of task energy draw, i.e. not so much how long it takes them to finish various tasks, but how much energy they need to finish them.

    In know that’d be a very difficult test to perform for what will probably be a boring and indeterminate result, but you asked. :)
  • ioannis - Wednesday, August 26, 2009 - link

    is there some kind of cross platform test that can be done to test memory usage? Maybe Firefox on both platforms? not sure.

    By "no laptops", I presume you mean, no battery tests (therefore power and as a consequence, heat). That would have been nice though. Maybe for those looking for a 'quiet' setup.

    but yes, definitely GPU (including video acceleration) and the GCC vs Visual Studio vs Intel compiler arena (along with some technical explanation why there are such huge differences)






  • ParadigmComplex - Wednesday, August 26, 2009 - link

    If you can, find games that are reported to work well under WINE and benchmark those against those running natively in Windows. It'd be interesting to see how the various differences between the two systems, and WINE itself, could effect benchmarks.
  • Fox5 - Wednesday, August 26, 2009 - link

    Number 1 use of Ubuntu is probably going to be for netbooks/low end desktops for people who just wanna browse the net.
    In that case, the browsing experience (including flash) should be investigated.
    Boot up time is important.
    Performance with differing memory amounts would be nice to see (say 256MB, 512MB, 1GB, and 2GB or higher). Scaling across cpus would be nice.

    Ubuntu as a programming environment versus windows would be good to see, including available IDEs and compiler and runtime performance.

    Ubuntu as a media server/HTPC would be good to see. Personally, I have my windows box using DAAP shares since Ubuntu interfaces with it much better than Samba. And as an HTPC, XBMC and Boxee are nice, cross-platform apps.

    Finally, how Ubuntu compares for more specific applications. For instance, scientific computing, audio editing, video editing, and image manipulation. Can it (with the addition of apps found through it's add/remove programs app) function well-enough in a variety of areas to be an all-around replacement for OSX or Windows?
    Speedwise, how do GIMP and Photoshop compare doing similar tasks? Is there anything even on par with Windows Movie Maker?
    What's Linux like game wise? Do flash games take a noticeable performance hit? Are the smattering of id software games and quake/super mario bros/tetris/etc clones any good? How does it handle some of the more popular WINE games?

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